Steam Gaming

Day of Defeat: Source

Day of Defeat: Source

Day of Defeat: Source is a World War II multiplayer game
available on PC. Day of Defeat attempts to recreate WWII battles in both fictional
and non-fictional environments. It puts you in the shoes of either an Allied or
Axis soldier circa 1944, Western Europe.

Day of Defeat: Source is the third official multiplayer game that’s founded with
the Source engine. Counter Strike: Source is a mixture of rewarding combat incorporated
into delicate tactics; Half-Life 2: Deathmatch is just crazy fun with physics, and
now, the final pillar that holds aloft Source, is Day of Defeat. It’s gritty, realistic,
and challenging. The core gameplay may be simple, but it’s unbelievably enjoyable.
While some people may still complain that it’s being sold by VALVe instead of being
distributed free as a mod, we think it’s worth every penny. If you like multiplayer
gaming, Day of Defeat: Source is essential.


The overall goal of the game
depends upon the map - whether it be to capture an area, defend a beach, or simply
destroy the enemy. The maps included with DoD: Source will give players endless
hours of replay ability online.

The game puts you in the middle of the battle fought between the Allies (America)
and the Axis forces (Germany) across a series of realistic maps. There are several
different character classes on each side, each with their own weapons, strengths
and weaknesses so choose wisely. The maps are excellent reconstructions of actual
battle areas that of authenticity to WWII. Creative design and textures fill all
of the maps in DoD: Source, and challenging objectives such as destroying a point,
or classic capturing of flags. Coupled with Day of Defeats superbly realistic camouflage
of the layer characters and the ability to lie prone you really have to keep your
eyes open and your wits about you. This all helps to build a superbly atmospheric

DoD: Source implements certain features which differentiate it from other games,
making it stand out from the crowd. It goes for more realism than most with a stamina
meter meaning you can’t go leaping about the place like some crazed Easter Bunny.
Also if you get shot you might incur a flesh wound that will see you bleed to death
if you don’t apply your bandages to it pretty swiftly. Every gunshot, explosion,
scream or shout echoes through the map on which you play. Unlike other games, there
is no background ambience that plays on a loop; everything you hear is going on
somewhere. Rather than it just sounding like you’re in a war zone, you actually
are in a war zone.


Weapons are modelled on authentic
originals they used in the world war and the sounds and actions are very realistic.
The models have been made to accurate representations of the real ones. There is
infinite respawning which means you don't sit out for a round like in Counter-Strike,
you are always in the action. The first person to die on your team will start a
timer, this timer will continue to count down and any team member that has died
during the timer will respawn when the timer is up. Then the timer will restart
again when someone has died. This system ensures that you will always spawn with
your team.


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