Steam Gaming

TF2

Team Fortress 2

Summary
Team Fortress... To many these
words spur different images, different ideas; To some it entices the hate of broken
promises and Vapourware that was only seen once or twice in its seven year development,
Others may remember the fluid class based shooter of Team Fortress Classic - a game
meant for fun and hilarity. People new to the words will think of Cell Shaded action
and Rocket Jumps to classical music. To all Team Fortress 2 is a game that has been
eagerly waiting in the shadows to appear on the gaming scene, a new breath of fresh
air to the industry that many are waiting for.

Team Fortress 2 is a team-based first-person shooter multiplayer game developed
by Valve. A sequel to Valve's previous Team Fortress Classic, it was first released
as part of the compilation pack 'The Orange Box' on October 10, 2007 for Windows
and the Xbox 360. A PlayStation 3 version of The Orange Box then followed on November
22, 2007. The game was later released as a standalone package for Windows on April
9, 2008. The game was also distributed online through Steam.

History
The game was first announced back in 1998 and developed on Valve's old Half-Life
engine, GoldSrc. Since then it has been through various concepts and designs. In
1999, new screenshots were released showing the game to be pursuing a more realistic
and militaristic style of gameplay. The final rendition released in 2007 has done
away with the realistic graphics other Valve games use such as Counter-Strike. Instead
it uses a more stylized cartoon like approach which hasn't been seen in a first-person
shooter since XIII was released in 2004. This was developed on the new Source engine,
which is also used by the Half-Life 2 series.

Gameplay
Much like its father project Team Fortress 2 has stuck closely to its roots, while
many new games are trying to show a gritty experience with massive maps and fearsome
guns - Team Fortress 2 remains as a beacon, a game that looks like its just fun
to play. The game itself revolves around two teams, each with access to nine distinct
characters, battling in a variety of game modes to complete an objective. These
teams, Reliable Excavation & Demolition (RED) and Builders League United (BLU),
are meant to represent two rival corporations.

The game was released with six official maps, although extra maps have been included
in subsequent updates, and many more have been promised. When players join a level
for the first time, an introductory video shows how to complete its objectives.

Team Fortress 2 is the first of Valve's multiplayer games to provide detailed playing
statistics. They include the time spent playing as each class, most points obtained
and the most captures or objectives achieved in a single round. Team Fortress 2
also features numerous "achievements" for carrying out certain tasks, such as scoring
a certain number of kills or capturing points. Achievements unlocked and statistics
from previously played games are displayed on the player's Steam Community or Xbox
Live profile page.

Game modes

The objective of the game is defined by the game mode in use. There are currently five game modes to play with.

There is classic Capture
the Flag, the objective is for both teams is to obtain a intelligence briefcase
from the enemy base and return it to their own while preventing the opposing team
from doing the same. Control point modes are varied. In some levels, the objective
for both teams is to secure all points on the map. On other levels, one team must
defend all points from the other for a set amount of time. In Territorial Control, introduced with the map Hydro, the teams must secure all sections of a map to be able to attack the other team's base directly. An additional game mode,
Payload, was introduced in April 2008 with the map "Gold Rush". In Payload maps,
one team has to work to escort a rail cart carrying a bomb along a track through
a series of checkpoints, eventually detonating the bomb in the other team's base.
The other team has to prevent the cart from reaching the end within a time limit.
Arena, was released in August 2008 and is a deathmatch style mode with smaller maps
and no respawning. The newest game mode introduced in May 2009 is Payload Race,
a mode where both RED and BLU attempt to escort a payload along parallel tracks
to a final point.

Classes

Just like the original game you can choose to play as one of 9 player classes, each
with its own unique strengths and weaknesses. The classes are all back - Heavy,
Scout, Spy, Demoman, Engineer, Medic, Sniper, Soldier and Pyro, although weapons
and abilities have changed slightly. Each class has at least three weapons: a unique
primary weapon, a secondary weapon such as a shotgun or pistol, and a melee weapon.

Ongoing Development

Since the release of Team Fortress 2, Valve has continuously released free updates
and patches for the game. Currently, Valve are releasing updates that focus on particular
classes - giving them new alternate weapons with different abilities. They also
give each class new achievements to work towards.
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